51st Original Mountain Marathon
27 – 28 October 2018
The Original Mountain Marathon was created in 1968 to allow those who love the mountains an opportunity to test their abilities.
The fundamentals of the event are self reliance, route selection, moving quickly over difficult terrain, kit management, endurance, teamwork & sound mountain judgement.
Whats the challenge?
On the start line you & your partner will receive a map of your chosen course. Your team must then a plan a route to visit the marked checkpoints finishing at the overnight wild camp on day 1.
You are expected to use your understanding of the terrain & conditions you’re heading into to choose the kit you will need for the 2 days. This includes the unsupported overnight wild camp.
Day 2 you will receive a new map and selection of checkpoints. You will then plan a route that will take you into a different area of the 400km2 course before returning to the finish.
On the start line you & your partner will receive a map of your chosen course. Your team must then a plan a route to visit the marked checkpoints finishing at the overnight wild camp on day 1.
About the OMM:
The UK’s biggest mountain race has shaped the UK outdoor community for 50 years. Since 1968 the UK’s greatest running legends, product creators & influential people have stood on the start line. In October 2000 competitor will gather again for the 51st event.
The OMM is the only civilian event approved by the British Military for training purposes. DIN + more info below…
Choose your course below…
CHOOSE YOUR COURSE
When choosing a course you should bear in mind that the terrain & weather conditions will make the courses significantly harder. The distance vs ascent ratio quoted are the planning guidelines and will vary by location eg. Dartmoor vs Lake District.
If this is your first OMM we would recommend the Short Score Course. This will give you the best chance of finishing.
Time trial: The fastest team around a set number of checkpoints over the 2 days wins.
Distances & ascents below our examples based on previous years.
(Half line course / half score course)
Points based: The team that collects the most points across the 2 days wins.
Distances & ascents below are examples from previous years.
Full course descriptions below.
COMPETITION RULES AND CONDUCT
In order to conduct the competition on a fair and equal basis for all participants, and ensure safety, it is necessary to apply rules governing a competitor’s conduct, clothing and equipment. These rules, which are set out below will be STRINGENTLY enforced. Anyone found to be in breach of these rules will be automatically disqualified from the current event and may be banned from future events.
- THE GOLDEN RULE: Once registered, competitors must report to the Event Centre to return their scoring tag by 16:30 hours on the Sunday whether they have completed the course or not. Without it the team is deemed missing and will be searched for! Please note that if you fail to return the tag before leaving the event area you may be liable for any rescue costs incurred.
- Elite Class, all competitors must be 18 years old on the date of the competition and at least one of each team must be a minimum of 20 years of age. In other classes A,B,Combined and Score, all competitors must be 16 years on the day of the competition and at least one of each team must be aged 18 years or older.
- Winning teams in each class are not eligible to compete competitively in the same class in future years (this excludes Long Score and Elite).
- A minimum amount of Mountain Experience, navigation and outdoor skills are essential and details must be provided on the entry form.
- The event is for teams of two and pairs must maintain contact (close enough to communicate by voice) throughout the competition. Both team members must visit the control sites together carrying all their equipment. i.e. the team must be in possession of both rucksacks at all times. If one member of the team cannot continue the whole team is retired – The only exception is in the case of an emergency, when competitors must exercise their own mountain judgement as to the appropriate action to take, including but not limited to leaving a partner in a warm safe environment to seek help from others. The map provides an emergency telephone number and mobile coverage is available in most of the higher areas.
- Out of Bounds areas and compulsory crossing points are marked on the competition map and must be respected.
- Teams must carry or wear all the equipment and clothing on the official kit list. This is the absolute minimum for safety and survival. The equipment check list must be completed, signed and presented at registration.
- No dogs are permitted in the competition area.
- Competitors must not seek to obtain unfair advantage by searching for courses or inspecting the competition area before the event.
- GPS devices (including mobile phones) may be carried throughout the event but must not be used for navigation. Any team found using their mobile phone or other electronic device for communication or navigation purposes, except in the case of emergency, will be disqualified from the event. This includes at the overnight campsite. We rely on the integrity of our competitors to follow this rule. (unless we remove all electronic devices from every competitor there is no other way for us to enforce this).
- Competitors who, in the opinion of the organisers, act in such a way to bring the event into disrepute or unnecessarily endanger other competitors or race officials will be disqualified and may be banned from future events.
- Competitors must permit the examination of their equipment by race officials at all times.
- On completion of the course all competitors must still be in possession of sufficient rations for an emergency.
- No open fires permitted anywhere on the course or at the Overnight campsite.
- At the mid-way campsite, no unnecessary noise after 22:00hrs.
- Start times for both days, overnight course closure times and final day two course closure times will be printed on the event details and must be clearly adhered to. Teams failing to finish within the course times may be disqualified or may be allowed to continue but marked as ‘Timed Out’ at the Organiser’s discretion.
- OMM Ltd reserve the right to use any digital media captured at the event for promotional/marketing purposes.
The exact location will be released closer to the event – sign up for OMM newsletter (bottom of the page) to be the first to know!
There will be a big heated marquee with food and drink, shop, toilets.
The registration site and will be open from 15:00 hours to 23:00 hours on Friday 26th October and from 06:00 hours 09:00 on Saturday 27th October. If registering on Saturday morning please register at least 75 minutes before your start time. Competitors are advised to register early to prevent last minute queues. You can avoid wasted time by bringing along a signed OMM Kit Check and Declaration.
Teams may be registered by one member of the team providing the OMM Kit Check and Declaration form has been completed and signed by both team members. There will be no need to present your kit at Registration. However there will be spot checks on equipment at the start, overnight camp and the finish. Please ensure that the car registration number of THE CAR THAT YOU TRAVELLED IN is included on your declaration form.
Car keys can be deposited at registration. Collection is only from the Event Centre. The organisers shall not be responsible for any keys left in their possession and accept no liability howsoever arising.
For all competitors arriving by coach or public transport, baggage can be left at the Event Centre. Please ensure it is labelled with Name and Team number. Bags are left entirely at the owner’s risk and no liability will be accepted by the Organisers in the event of any damage or loss howsoever arising.
No need to book for camping. Please note that cars are not allowed in the camping field nor tents in the parking area. You are more than welcome to leave extra tents up on the Friday camping field for the weekend however please be aware that OMM accepts no liability for any property left unattended for the weekend. It is also possible to camp on Sunday night but please inform us in advance that you will be doing so – contact email@example.com.
FOOD AND DRINK
We’re pleased to say that The Old Post Office will be returning to this years OMM and they will be serving hot food on Friday night until 22:00 and Saturday morning from 06:00 – 09:00 at the Event Centre. All competitors have a choice of a meat or vegetarian hot meal included in their entry on completion of the event on Sunday – if you have any particular dietary requirements please email firstname.lastname@example.org and we will try and accommodate you. Those that book for the pasta party on Friday will get their vouchers at registration. There will also be a bar serving a selection of drinks on Friday night and on your return on Sunday.
A menu will be available in due course.
There will be a fully stocked shop for all those last minute purchases or a treat on Sunday for your achievements!
A coach transfer will be available from the nearest travel hub (either rail or air). Details will be posted once the location has been announced.
This will be confirmed nearer the time once the location is announced.
If you are looking to car share or offer spaces in your vehicle you can leave a post on the OMM Competitors Facebook Group.
Information about parking will be available nearer to the event.
Car parking is always at a premium at the remote locations we choose for the OMM, so we would ask that you travel at least 2 per vehicle.
GROUP TRAVEL VEHICLES – MINIBUS, COACH
If arriving on a coach/minibus then please get in touch with email@example.com for details of where to park or drop off.
There will be space for those bringing campervans. Please be aware that there are NO facilities at the parking field and NO hardstanding/hookups. But the Event HQ is only a few 100m’s walk.
A list of accommodation in the local area will be available once the location is announced.
The OMM aims to offer a range of courses that supports movement up and down the scale of difficulty and nature of challenge. The score courses are the best option for those who want the flexibility of being able to choose the distances that they cover for the duration of the event combined with a wider range of navigational choices over the weekend. The Linear courses offer a different set of challenges both intellectually and from a competition perspective.
There will be 7 courses in total – 3 linear (time based competition), 3 Score (points based competition) and a combined course (time and points based).
*IMPORTANT – Distance/ascent quoted are based on example routes and are a guide only.
It is impossible to give an exact distance/ascent for courses as each team chooses the route they take between checkpoints – the details shown are based on example routes and are a guide only. Terrain, weather, vegetation (and numerous other factors) change every year, accordingly so does the courses. We plan each course based on the expected average finishing time of the top 5 teams and using the ratio of 100m vertical gain is equivalent to 1km flat distance e.g. 85km distance/4000m of ascent is the same as 95km/3000m of ascent.]
Please ensure you complete the ‘previous experience’ section on your entry and we may contact you to discuss your choice of course if we have safety concerns. We recommend the Short Score course for first time OMM competitors.
The actual courses are only disclosed to competitors on issue of the map at the start line. A separate map is issued each day. Controls locations are marked with a circle and the legend will give control descriptions and the time each control closes. We work very closely with HARVEY maps to produce the best possible mapping for the event. Blank maps will be on display in the refreshment area on Friday evening and Saturday morning.
Courses are split 55% of the distance on Day 1 and 45 % on Day 2.
LINEAR (LINE) COURSES
Linear are timed navigation courses where specified checkpoints must be visited in order. Teams are free to choose their routes between checkpoints. Fastest time wins.
Approximately 85km (straight line distance) over two days with 4000m + ascent. This is a timed navigation course where specified checkpoints must be visited in order. Competitors are free to choose their route between checkpoints. Winning times usually around 12hrs. It is advisable to have significant previous race experience at a suitable level, e.g. the A Course or Long Score before entering this class.
Approximately 65km (straight line distance) over two days with 3000m + climb. This is a timed navigation course where specified checkpoints must be visited in order. Teams are free to choose their route between checkpoints. The winning time is usually in the region of 11 hours. In order to compete on this course we strongly recommend previous race experience on the B Course or a similar event.
B COURSE (previously the D course)
Approximately 45km over two days with 2000m ascent. This is a timed navigation course where checkpoints must be visited in order. Teams are free to choose their route between checkpoints and the winning time is usually around 8 hours. Some previous experience required in navigation and mountain terrain with a basic level of fitness. We recommend that those that are new to the OMM enter one of the Score courses as these give you more flexibility with the distance and time you spend on the hill each day.
Score courses are fixed period competitions where teams accrue as many points as possible in the time allowed. Checkpoints are assigned points values based on location with competitors free to choose routes for the highest score. These courses test navigation ability and are as physically as challenging as you choose to make it as you do not have to stay out on the hill for the whole time allowance. Points are deducted for being outside your allocated time limit at a rate of 2 points per minute or part thereof. These course are easier to complete than Linear but very difficult to do well competitively due to the increased amount of planning required.
Time limit of 7 hours on day 1 and 6 hours on day 2, significant hill experience and fitness is required.
Time limit of 6 hours on day 1 and 5 hours on day 2, to be competitive significant hill experience and fitness is required.
Time limit of 5 hours on day 1 and 4 hours on day 2. This is the course we’d recommend for 1st time competitors or those wishing to take a more relaxed approach to the competition. You will still need to be able to read a map and use a compass.
THE COMBINED COURSE
The Combined Course approximately 45km over two days with 2000m ascent. This is a timed navigation course combining linear and score checkpoints. Fastest time wins. Teams visit a set number of checkpoints, e.g. 10 in total, of which 5 may be compulsory and the other 5 selected from several options on the hill, i.e. there will be more than 5 additional checkpoints on the hill. Expected winning time is around 9 hours.
Still unsure which course to enter? Contact firstname.lastname@example.org and ask for advice.
CLOTHING AND EQUIPMENT CHECKS
It is no longer felt necessary for all competitors to bring their packs to the registration. However it is still considered vital for kit checks to take place, so random kit checks will take place at the start, overnight camp and at the finish. Random checks will include everyone and not merely the high ranking finishers. At event registration you will be required to sign the OMM Kit Check and Declaration form which can be viewed and downloaded here.
OMM MANDATORY EQUIPMENT LIST
Each individual and team is responsible for being properly equipped for two days unsupported racing in exposed terrain at the end of October.
This list should be seen as a minimum requirement only. Check the weather forecast, your previous experience and use sound judgement for the kit you should be wearing and carrying. The organisers reserve the right to disqualify any competitors who, in their opinion, do not have the necessary kit to survive in an emergency situation. Cotton clothing is not suitable.
EACH COMPETITOR MUST WEAR OR CARRY THE FOLLOWING:
- Taped waterproof jacket with hood
- Taped waterproof trousers
- Clothing suitable for mountain running and walking
- Spare base layer top
- Spare full leg cover
- Warm layer top
- Hat, Gloves & Socks
- Footwear designed for trail and fell use
- Head torch capable of giving useable light for a minimum of 12 hours
- Whistle & Compass
- Map (as supplied)
- Insulated Sleeping bag
- First aid equipment
- Pen/pencil and paper capable of being used in wet conditions
- Survival bag (not a sheet)
- Emergency rations
- Water carrying capability
Spare warm kit and insulated sleeping bag must be waterproofed (i.e. in a drybag)
EACH TEAM MUST CARRY THE FOLLOWING AT ALL TIMES:
- Cooking equipment including stove with sufficient fuel for duration of the race, plus some spare for emergency use, left at the end of the event
- Tent with sewn in groundsheet
- Food for 36 hours for two people
The competition has safety designed into it, provided that competitors follow some basic rules on their conduct throughout the two days. Teams should have all the necessary equipment for them to withstand a night on the hills in the most adverse of weather conditions. The requirement for teams to stick together at all times is an essential ingredient of safe conduct. Do not press on beyond the point where one team member is beginning to suffer from exhaustion or the first signs of exposure. Do not go for too long without eating, particularly later in the day as you begin to tire. Always wear sufficient clothing and waterproofs to keep warm and dry.
If in any doubt of your ability to reach the official overnight camp before the designated time limit, you should find a suitable site on the hills and camp independently for the night. WHEREVER POSSIBLE YOU SHOULD CONTACT THE NEAREST MARSHALL OR THE EVENT HQ (IF MOBILE SIGNAL AVAILABLE) OR ANOTHER COMPETITOR TO INFORM THEM THAT YOU WILL BE STAYING ON THE HILL THAT NIGHT.
Knowing your own capabilities, being prepared to look after an ailing partner, not pressing on regardless: these are some of the essential components of safe hill-craft. If you are staying out for the night, if possible, please contact the emergency number on the map to let the HQ know.
- EXPERIENCE – All teams are vetted for experience and if necessary we use our judgement to reallocate teams to a more appropriate class or deny them entry.
- EQUIPMENT – the list of compulsory equipment is the essential minimum and entrants must use their judgement to increase this according to conditions.
- TEAM WORK – Remember this is a team event and your partner is your first point of aid in case of trouble. The buddy system is invaluable for checking hypothermia.
- MOBILE PHONES – mobiles are allowed to be carried but may only be used for communication in an emergency and after retiring from the event. If you decide to use whilst still in the competition you will be retired for doing so (this includes the overnight camp on Saturday).
- ELECTRONIC PUNCHING – Sport-Ident electronic punch systems verify which teams have visited any particular control and, as such, have a significant role in locating missing teams. The related software is specially modified to help rapid visual identification of who is ‘still out there’.
- SOUND MOUNTAIN JUDGEMENT – Never allow the pressure of competition to override your sense of SMJ (Sound Mountain Judgement) at any time. Remember, every team is different and has its own level of skill and endurance. The decision to start, or to pull out, is yours alone and doing so would be an example of exercising SMJ as a team.
- On Sunday it is vital that you make contact with the Event Centre if you are unable to get back by 16:30 hours. If you do not do so you will be the instigators of a Mountain Rescue Incident. Pitching a tent on the hill Sunday is only acceptable in the case of genuine emergency.
Please read on for some useful articles on safety in the mountains:
999 by Text – Register for this important service before the OMM. It allows you to contact 999 by text – very important when you may only have a week phone signal that does not allow for clear speech. You must register BEFORE you need to use the service – it’s quick and easy. Click here
Handy guide to calling in the Mountain Rescue
First on the Scene of an Accident? – a useful guide from the FRA
Hypothermia – How to avoid it and what to do if you get it
River Crossings – Top tips from the BMC if a river crossing is unavoidable
Ticks and Lymes Disease – All you need to know about Ticks the little blighters!
You will be notified of your start time prior to the event in the final Event Programme.
We now prioritise early start times to category teams (ladies, vets, mixed and family teams). Then by date of entry.
DAY 1 – START
There will only be one start location. The route to the start on Day 1 will be signposted from the camping field. Please ensure that you leave enough time to get to the start. There will be limited toilets available at the start.
Start Times Day 1
From 08:00 hours for all classes except Short Score (09:00 hours).
All competitors will be issued with a map (2 per team) as you approach the start. This will be overprinted with your course and control descriptions. The maps will be waterproof. To ensure the start area does not get congested please move away from the start before beginning your route planning.
The start line
Each team will be allocated to a time window during which they will be called forwards to start. Your time will start from when you punch your tag in the start box, however please note if you fail to start within your allocated window you will have to be fitted in at the next available slot, which may be some time.
DAY 1 FINISH.
Both members of a team must finish together – failure to finish as a team will lead to disqualification. Take care to visit the last controls on both days. This is a common mistake leading to disqualification.
Immediately after finishing on Day 1, follow the taped route to the download stations where you will dip your tag and be given a printout showing the controls visited, with points and split times. Please move away from the area THEN check your printout. If anything is wrong or you need to report having to punch manually, proceed to the enquiry point further down the line. Make sure you keep your tag on for use the next day. Before you leave the finish area please ensure that you clear your tag.
All competitors wishing to start on Day 2 must:
- Finish Day 1 together, having correctly completed the Day 1 course by 20:00 hours.
- Have camped in the official campsite overnight.
- Not broken any of the competition rules.
Ad hoc teams of Day 1 finishers may be allowed to start on Day 2 as Non Competitive at the discretion of the organisers.
Anyone retiring at the overnight campsite must make their own way back to the Event Centre/Day 2 Finish. Transport is not provided except in the case of serious injury. Teams who retire on the first day without reaching the overnight camp will be presumed to have independently camped for the night.
Spot checks on equipment will be carried out at the overnight camps.
SATURDAY EVENING CAMPSITE
Only the official campsite toilets should be used and no rubbish should be left at the site.
Please boil all water.
The overnight camp/s are out of bounds to everyone other than competitors and race officials.
DAY 2 START (SUNDAY)
Your Day 2 start window will have been printed in the Event programme and will also be on the printout you receive after you have downloaded your tag at the end of Day 1.
As for Day 1, each team will be allocated to a time window during which they will be called forwards to start. Your time will start from when you punch your tag in the start box, however please note if you fail to start within your allocated window you will have to be fitted in at the next available slot, which may be some time.
Teams finishing after 18:00 on day 1 will be re-allocated to a start window of 07:00 – 07:15
Chasing Start Times
There will be a chasing start between 07:00 and 08:00 for the leading finishers on Day 1 in the linear courses, alongside a Leading Teams start for the Long Score and Medium Score. There will not be a chasing start for the Short Score.
Note that there will be designated lanes for chasing starts – please ensure you go to the correct lane.
The start time of the teams in the chasing start will be displayed at the campsite on Saturday evening as soon as possible after 18:30. Remember to check to see if you are in the chasing start. Every year some teams miss the chasing start, as they do not check their Day 1 results. You might have done better than you think!
REMEMBER to check the board on Saturday evening to see if you are in the Chasing Start/Leading Teams start or have been reallocated an earlier start time.
DAY 2 – THE FINISH
The finish point will be shown on competitor’s maps. Pairs must finish together. Failure to finish as a team will lead to disqualification.
After you have finished, please grab yourselves a cup of water and one of hot squash, and go straight to download your tag. You will be given a printout showing the controls visited, with points and split times. Please move away from the area THEN check your printout. If anything is wrong or you need to report having to punch manually, proceed to the enquiry point further down the line.
Your tag will be removed and then head through to the catering area for food. Please keep a hold of your results slip and show this to the guys serving the food as these will entitle you to a hot meal freshly prepared by our chefs!
Kit Checks: Spot checks on equipment will be carried out at the finish.
CONTROL AND COURSE CLOSING
All courses will close at 16:00 on Day 2; if you arrive back after this time you will be timed out.
Controls will be closed and may be removed before 16:00 at a time dependent upon their distance from the finish. Control closing time will be displayed on the control description sheet. The intention is to bring in distant controls as soon as possible to inform a search for missing teams if this becomes necessary.
PUNCHING AT A CONTROL POINT
Each control site will have the standard orienteering kite with a two letter code, a SportIdent control station and a standby pin punch. Each team will be issued with an SI-tag. SI-tags are small plastic pegs that have an electronic chip in one end. The SI-tag is dibbed into the hole in a control station in order for competitors to register that they have visited the control. The control station gives an audible bleep and a visual flash to confirm that the dibbing has been successful.
Some controls will have 2 or 3 stations available to avoid queues – you can punch at any station at a given control point. In the unlikely event that the control station doesn’t register, please record your visit on your map using the manual pin punch in the space provided and report the fact to the marshals and after you pass through the finish.
Many controls will be manned by race officials who will endeavour to record the time of each team passing through the control. Please assist the control officials by clearly announcing your team number and class prefix i.e.: E,A,B etc. Teams are requested not to use the control points as resting places or for the consuming of refreshments since this distracts control officials and shows approaching teams where the control sites are.
The SI tag will be attached loosely to your wrist at registration using a tamper proof wrist strap. This must remain attached all weekend and be cut off you either when you finish or if you retire but only at the Event Centre. You will be at risk of disqualification if you remove the tag from your wrist. You will quickly get used to carrying the tag on your wrist. Wrists do swell during exercise and providing it has been attached loosely; you will hardly notice that you are wearing it overnight. If you lose, break or take a tag home with you the charge will be £35.00, the use of your own SI-tag is not allowed for safety reasons.
The tag has your team number printed on it and is the only way we can tell who is still out on the course.
Tags MUST be returned to the event centre by 16:30 hours on the Sunday before you leave the competition area: Missing tag = Missing team = Search party.
The presentation of prizes will take place near the refreshment area. There will be 2 prize presentations: B, Combined & Short Score at 1400 hours, Elite, A, Long & Medium Score at 1530 hours. The Military Competition and the Hutton Trophy will be presented at the same time as the Long Score. Prizes will consist of vouchers to spend on OMM or Extreme Food product and the value of each team prize is shown below.
MILITARY CLASS – Hutton Trophy
Presented for the first time in 2010 at the OMM Dartmoor, the Hutton Trophy was presented to OMM by the family of Marine Jamie Hutton who was tragically killed in a training accident in 2008. Jamie and his father, Jim, also known as Col Jim Hutton OBE, Royal Marines, were the highest placed family team in their category in the Brecon Beacons OMM in 2004. The Trophy is a Commando Dagger in a chunk of Dartmoor granite, which represents everything that the event stands for. Designed to test teamwork, intelligence, determination and a robust sense of humour the OMM offers a different challenge every year.
The calculation of the handicap has been changed for 2018 following competitor feedback; now only the age of the older team member is considered, and woman are given an additional handicap equivalent to 10 years.
This is how the percentage handicap will be calculated:
- A team is eligible for a handicap if both members are 45 or older on the Saturday of the event. This applies to both men and women.
- To calculate the handicap, ten years is added to the age of women and then the greater of the team’s two ages is used as the handicap age.
- The handicap percentage is then calculated as 1% for every year over 45.
- Here are some examples:
- A team of two men aged 50 and 55 has a 10% handicap.
- A team of a man aged 55 and a woman aged 50 has a 15% handicap.
- A team of a man aged 55 and a woman aged 44 is NOT eligible.
- A team of two men aged 40 and 70 is NOT eligible.
This is how the percentage handicap is used:
- For a linear course the total time over the two days is reduced by the handicap percentage.
- For score courses the total points score over the two days is increased by the handicap percentage. If the total points score over the two days is negative, no adjustment is made.
- Here are some examples:
- If the total time over two days on a linear class is 8 hours 30 minutes and the handicap is 10%, the time used for veteran results is 7 hours 39 minutes.
- If the total score over two days on a score course is 800 points and the handicap is 20%, the score used for veteran results is 960 points.
A family team consists of 2 members who are closely related and from a different generation e.g. father and daughter, grandmother and grandson.
Prizes to be presented as per current entries (prizes are per team):
|1st Overall Team||£300||£200||£100||£100||£300||£200||£100|
|2nd Overall Team||£200||£100||£80||£80||£200||£100||£80|
|3rd Overall Team||£100||£80||£50||£50||£100||£80||£50|
|1st Ladies Team||£200||£150||£80||£80||£200||£150||£80|
|2nd Ladies Team||£80||£50||£150||£80||£50|
|1st Mixed Team||£200||£150||£80||£80||£200||£150||£80|
|2nd Mixed Team||£80||£50||£80||£150||£80||£50|
|1st Vets Team||£50||£50||£50||£50||£50||£50||£50|
|1st Vet Ladies Team||£50||£50||£50|
|1st Vet Mixed Team||£50||£50||£50||£50||£50||£50|
|1st Family Generation Team||£50||£50||£50||£50||£50||£50||£50|
We will always award prizes for 1st, 2nd and 3rd teams overall on each course.The OMM is a not for profit adventure race and the purpose of the prizes is to recognise outstanding achievement. As a result we award prizes in accordance with the following guidance although reserve the right to add where we see fit.
We will always award prizes for 1st Female, 1st Family Generation, 1st Mixed and 1st Veteran team.
Where there are 5 or more Female/Mixed teams we will award a prize for 2nd place.
We will award 1st Vet Female and/or 1st Vet Mixed prizes where there are 3 or more teams competing for each relevant category.
THE OMM YEAR CLUBS
We are offering 20/30/40 year club tops for competitors and organising team members who have completed 20/30/40 or more years. Please contact email@example.com if you think you are eligible. There are many who are no longer ‘race active’ and not on our mailing list who may be eligible, please alert anyone you know who is. This year’s presentations will be made at the event.
Key dates and times for the OMM
On the Friday
- 15:00 Registration and parking opens
- 17:00 Hot Food (Pasta party)
- 22:00 Catering closes
- 23:00 Bar closes
- 23:30 Registration closes
On Saturday, Race Day 1
- 06:00 Registration opens
- 06:00 Catering opens
- 08:00 All starts open (except short score)*
- 09:00 Short score start opens*
On Sunday, Race Day 2
- Start times from 0700*
- 13:00 Hot food
- 13:00 Combined + B Course prize giving**
- 14:00 A + Short Score prize giving**
- 15:30 Elite + Long + Medium score prize giving**
*Start times allocated prior to event
** Approximate timings for prize giving
Up to Fri 12 Oct 18. Changes to your team and to the course you have entered can be made by emailing firstname.lastname@example.org. Please be aware we cannot guarantee you can change course but will try to accommodate any requests.
After Fri 12 Oct 18. Amendments to teams can be made at registration. If making changes at registration the new member of the team must present himself/herself at registration in order to complete the necessary paperwork. It is up to the team to find replacement partners. Course changes at this point will only be allowed if space is available.
CANCELLATION OR DEFERMENT OF ENTRIES
For any cancellations received up to 1 Aug 18, a refund (-10% admin fee) is made. After this date we cannot offer a refund as we have already paid for your attendance. The event is run on a not for profit basis and one of the ways of keeping the costs as low as possible is to agree numbers as far in advance of the event as possible, hence why it becomes more expensive to enter as we get closer to the event. For these reasons we are also unable to defer entries to future events.
ORGANISATION AND PLANNING
The organisation of the competition is conducted by a small army of unpaid volunteer helpers drawn from a wide variety of clubs and organisations, including the many faithful stalwarts who help out every year and without whose experience it would not be possible to conduct such an event. These teams of volunteers allow us to keep the entry fees as low as possible to benefit you.
The officials listed are the principal organisers and team leaders:
Event Director: Stuart Hamilton email@example.com
Event Coordinator/Competitor queries: Emma Gill firstname.lastname@example.org
Event Communications/Press Officer: Alistaire McGregor email@example.com
Race Coordinator and Controller: Dave Chapman firstname.lastname@example.org
Race Planners: Sion James
Registration: Sharon Fishwick and team
Communication: Eddy Wane and team.
Car Parking and Coaches: Ryan, Tom, Dave and team
Start Day 1 and Finish Day 2: John Ashton and the team from Pendle Forest Orienteers
Midway Camps, First Aid and Day 2 starts: Darren, Laura, Stephen, Andrew and the team from Glossop District Scouts
Event Infrastructure: Simon Peers and the team from North Yorkshire Scouts.
3rd November – 3rd July 2018
3rd July – 1st October 2018
ENTRY FEE INCLUDES
- Includes entry into the event
- Friday night camping at event centre
- SPORTident timing chips
- Bespoke OMM 2018 maps
- Saturday overnight camp
- Emergency safety net covering the course
- Hot meal after the event
- Free parking at event centre